#My talesrunner is stopping at the tr patch update#
We’ve re-tuned Auto-fire for every weapon with this update and would love specific and detailed weapon feedback so that we can continue to improve it.
The locations of the eliminations the followed player has done during the match.
A path of where the followed player has been during the match.
A new camera mode, Battle Map, has been added to server replays.
Selecting Leave Match no longer prevents a player in your party sitting out in the Lobby from entering matchmaking.
Fixed an issue that prevented the selection of different players in the Lobby after switching from different game modes.
Fixed a Lobby camera issue when returning from a replay.
The loading content message will no longer be stuck at 0% when players are matchmaking.
Pressing the Main Menu button on controllers now defaults focus to the Main Menu (right side of the screen).
Ambient sound no longer cuts out when players walk between biomes.
Increased Chest volume and audio range by 10%.
Increased the volume of distant gunfire and Gliders.
Players who earned the Ride the Pony Emote from the Season 2 Battle Pass have been given a new, additional traversal Emote: Pony Up!.
The Ride the Pony Emote is now a traversal Emote.
This reduces cases in which players land on buildings with a low level of detail, particularly on Switch and Xbox One.
Improved level streaming performance for all platforms by optimizing the way assets are preloaded.
Players in higher divisions may experience longer-than-normal wait times to ensure higher-quality matches.
Matchmaking in Arena is still based on players with similar Hype.
Bus fare increases at Divisions 3, 4, 5, 7, 8, 9 and 10.
Scoring model updates - standardized points and bus fares across all playlists.
10 Divisions - point values have been increased, but progression should be roughly the same.
Hype will be reset at the start of Season X, with a new scoring structure in place.
Season kicks off with Solos and Trios Arena.
Fixed an issue involving players getting stuck under a ramp as it’s placed.
NOTE: Any Challenge that previously required Daily Challenges to complete can now be completed with Limited Time Mission Objectives.
A new Limited Time Mission is available each week.
So make sure to finish all your Objectives in that Week’s Limited Time Mission before the 7th day ends!
One Objective unlocks each day, even if you don’t log in, and the Mission expires after 7 days.
Each Limited Time Mission contains Objectives that unlock over the course of a week.
Daily Challenges have been replaced by Limited Time Missions.
Limited Time Missions are available to all players.
More information about Missions can be found in the Battle Pass and Challenges tabs.
Battle Pass Owners will get access to a new Weekly Mission with rewards each week.
As you complete these objectives, you'll earn Battle Stars, XP, and exclusive cosmetic items.
#My talesrunner is stopping at the tr patch series#
Missions are a series of thematic objectives that grant rewards.
Boogie Bombs and Grenades no longer pass through vehicles.
The Storm Scout Sniper Rifle no longer has perfect hip-fire accuracy after aiming down sights.
Fixed the Heavy Shotgun not piercing through water in modes where it is available.
As with all changes, we’ll keep a close eye on how this affects the player experience. We feel that Season X is better experienced with a reduction in mobility.
Over time, we have added many mobility options, both itemized and map-based.
Itemized Glider Redeploy (still available in large team modes).
Consumes 200 of any Material type to create a personal overshield for 5 seconds to protect you in the mech.
After releasing Trigger, or after 10 missiles have been loaded, all missiles will automatically fire.
Holding down Trigger will begin loading missiles.
The passenger has two weapons at their disposal: a shotgun and a missile launcher.
Anything you would normally harvest will grant materials when destroyed.
Stomp enemies and structures into the ground.
If two players are operating it, one (the driver) controls movement, while the other (the gunner) rains down missiles and shotgun shots.
This vehicle can be operated by up to two players.
The Zero Point Explosion has made the island volatile! Locations once thought to be lost are beginning to appear, but they aren’t the same as they once were… Drop in and explore to discover what mysterious gameplay changes they have in store. Those feeling extra adventurous can operate it solo by switching between moving and shooting! In this two-person vehicle, players can control its movement while their partner controls its firepower. Few suits make you feel as powerful as a mech suit does.